Difference between revisions of "Example Key Point Based Deformation"
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Example Code: | Example Code: | ||
* [https://github.com/lessthanoptimal/BoofCV/blob/v0. | * [https://github.com/lessthanoptimal/BoofCV/blob/v0.40/examples/src/main/java/boofcv/examples/imageprocessing/ExamplePointDeformKeyPoints.java ExamplePointDeformKeyPoints.java] | ||
Concepts: | Concepts: | ||
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public class ExamplePointDeformKeyPoints { | public class ExamplePointDeformKeyPoints { | ||
public static void main( String[] args ) { | public static void main( String[] args ) { | ||
BufferedImage orig = UtilImageIO. | BufferedImage orig = UtilImageIO.loadImageNotNull(UtilIO.pathExample("standard/man_mls.jpg")); | ||
var bufferedOut = new BufferedImage(orig.getWidth(), orig.getHeight(), BufferedImage.TYPE_INT_RGB); | |||
Planar<GrayF32> input = ConvertBufferedImage.convertFrom(orig, true, ImageType.pl(3, GrayF32.class)); | Planar<GrayF32> input = ConvertBufferedImage.convertFrom(orig, true, ImageType.pl(3, GrayF32.class)); | ||
Planar<GrayF32> output = input.createSameShape(); | Planar<GrayF32> output = input.createSameShape(); | ||
var src = new ArrayList<Point2D_F32>(); | |||
var dst = new ArrayList<Point2D_F32>(); | |||
src.add(new Point2D_F32(64, 241)); | src.add(new Point2D_F32(64, 241)); | ||
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} | } | ||
var config = new ConfigDeformPointMLS(); | |||
PointDeformKeyPoints deform = FactoryDistort.deformMls(config); | PointDeformKeyPoints deform = FactoryDistort.deformMls(config); | ||
deform.setImageShape(input.width, input.height); | deform.setImageShape(input.width, input.height); |
Latest revision as of 15:09, 17 January 2022
This example shows you key points can be used to deform an image. Here it is used to make it appear as if a wooden man is waving.
Example Code:
Concepts:
- Image Deformation
Example Code
/**
* Demonstration on how to use a key point based image deformation. A static image will be modified in real time
* to make it appear as if the 'man' is waving. These deformation algorithms specify keypoints which match between
* two images. When the pixel coordinate is moved the pixels are distorted such that they minimize an error function.
*
* @author Peter Abeles
*/
public class ExamplePointDeformKeyPoints {
public static void main( String[] args ) {
BufferedImage orig = UtilImageIO.loadImageNotNull(UtilIO.pathExample("standard/man_mls.jpg"));
var bufferedOut = new BufferedImage(orig.getWidth(), orig.getHeight(), BufferedImage.TYPE_INT_RGB);
Planar<GrayF32> input = ConvertBufferedImage.convertFrom(orig, true, ImageType.pl(3, GrayF32.class));
Planar<GrayF32> output = input.createSameShape();
var src = new ArrayList<Point2D_F32>();
var dst = new ArrayList<Point2D_F32>();
src.add(new Point2D_F32(64, 241));
src.add(new Point2D_F32(266, 119));
src.add(new Point2D_F32(265, 240));
src.add(new Point2D_F32(208, 410));
src.add(new Point2D_F32(181, 536));
src.add(new Point2D_F32(335, 409));
src.add(new Point2D_F32(375, 531));
src.add(new Point2D_F32(473, 238));
for (Point2D_F32 p : src) {
dst.add(p.copy());
}
var config = new ConfigDeformPointMLS();
PointDeformKeyPoints deform = FactoryDistort.deformMls(config);
deform.setImageShape(input.width, input.height);
ImageDistort<Planar<GrayF32>, Planar<GrayF32>> distorter =
FactoryDistort.distort(true, InterpolationType.BILINEAR,
BorderType.ZERO, input.getImageType(), input.getImageType());
deform.setImageShape(input.width, input.height);
deform.setSource(src);
deform.setDestination(dst);
ConvertBufferedImage.convertTo(output, bufferedOut, true);
ImagePanel panel = ShowImages.showWindow(bufferedOut, "Point Based Distortion Animation", true);
int count = 0;
while (true) {
// specify new locations of key points
double theta = count++*Math.PI/30;
dst.get(7).y = (float)(238 + Math.sin(theta)*30); // right arm
dst.get(0).y = (float)(241 - Math.sin(theta*2.0)*20); // left arm
dst.get(1).x = (float)(266 + Math.sin(theta*0.25)*10); // head
// tell the deformation algorithm that destination points have changed
deform.setDestination(dst);
// Tell the distorter that the model has changed. If cached is set to false you can ignore this step
distorter.setModel(new PointToPixelTransform_F32(deform));
// distort the image
distorter.apply(input, output);
// Show the results
ConvertBufferedImage.convertTo(output, bufferedOut, true);
panel.repaint();
BoofMiscOps.sleep(30);
}
}
}