Example Thresholding
From BoofCV
Jump to navigationJump to searchThresholding gray scale images is one of the most basic ways to segment an image. It is quick and effective in many situations. BoofCV provides several algorithms for computing both global and locally adaptive thresholds.
Example Code:
Concepts:
- Segmentation
- Thresholding
Relevant Videos:
Relevant Examples/Tutorials:
Example Code
/**
* Demonstration of different techniques for automatic thresholding an image to create a binary image. The binary
* image can then be used for shape analysis and other applications. Global methods apply the same threshold
* to the entire image. Local methods compute a local threshold around each pixel and can handle uneven
* lighting, but produce noisy results in regions with uniform lighting.
*
* @author Peter Abeles
* @see boofcv.examples.imageprocessing.ExampleBinaryOps
*/
public class ExampleThresholding {
public static void threshold( String imageName ) {
BufferedImage image = UtilImageIO.loadImage(imageName);
// convert into a usable format
GrayF32 input = ConvertBufferedImage.convertFromSingle(image, null, GrayF32.class);
GrayU8 binary = new GrayU8(input.width, input.height);
// Display multiple images in the same window
ListDisplayPanel gui = new ListDisplayPanel();
// Global Methods
GThresholdImageOps.threshold(input, binary, ImageStatistics.mean(input), true);
gui.addImage(VisualizeBinaryData.renderBinary(binary, false, null), "Global: Mean");
GThresholdImageOps.threshold(input, binary, GThresholdImageOps.computeOtsu(input, 0, 255), true);
gui.addImage(VisualizeBinaryData.renderBinary(binary, false, null), "Global: Otsu");
GThresholdImageOps.threshold(input, binary, GThresholdImageOps.computeEntropy(input, 0, 255), true);
gui.addImage(VisualizeBinaryData.renderBinary(binary, false, null), "Global: Entropy");
// Local method
GThresholdImageOps.localMean(input, binary, ConfigLength.fixed(57), 1.0, true, null, null, null);
gui.addImage(VisualizeBinaryData.renderBinary(binary, false, null), "Local: Mean");
GThresholdImageOps.localGaussian(input, binary, ConfigLength.fixed(85), 1.0, true, null, null);
gui.addImage(VisualizeBinaryData.renderBinary(binary, false, null), "Local: Gaussian");
GThresholdImageOps.localNiblack(input, binary, ConfigLength.fixed(11), 0.30f, true);
gui.addImage(VisualizeBinaryData.renderBinary(binary, false, null), "Local: Niblack");
GThresholdImageOps.localSauvola(input, binary, ConfigLength.fixed(11), 0.30f, true);
gui.addImage(VisualizeBinaryData.renderBinary(binary, false, null), "Local: Sauvola");
GThresholdImageOps.localWolf(input, binary, ConfigLength.fixed(11), 0.30f, true);
gui.addImage(VisualizeBinaryData.renderBinary(binary, false, null), "Local: Wolf");
GThresholdImageOps.localNick(input, binary, ConfigLength.fixed(11), -0.2f, true);
gui.addImage(VisualizeBinaryData.renderBinary(binary, false, null), "Local: NICK");
GThresholdImageOps.blockMinMax(input, binary, ConfigLength.fixed(21), 1.0, true, 15);
gui.addImage(VisualizeBinaryData.renderBinary(binary, false, null), "Block: Min-Max");
GThresholdImageOps.blockMean(input, binary, ConfigLength.fixed(21), 1.0, true);
gui.addImage(VisualizeBinaryData.renderBinary(binary, false, null), "Block: Mean");
GThresholdImageOps.blockOtsu(input, binary, false, ConfigLength.fixed(21), 0.5, 1.0, true);
gui.addImage(VisualizeBinaryData.renderBinary(binary, false, null), "Block: Otsu");
// Sauvola is tuned for text image. Change radius to make it run better in others.
// Show the image image for reference
gui.addImage(ConvertBufferedImage.convertTo(input, null), "Input Image");
String fileName = imageName.substring(imageName.lastIndexOf('/') + 1);
ShowImages.showWindow(gui, fileName);
}
public static void main( String[] args ) {
// example in which global thresholding works best
threshold(UtilIO.pathExample("particles01.jpg"));
// example in which adaptive/local thresholding works best
threshold(UtilIO.pathExample("segment/uneven_lighting_squares.jpg"));
// hand written text with non-uniform stained background
threshold(UtilIO.pathExample("segment/stained_handwriting.jpg"));
}
}