Tutorial Camera Calibration
- Calib target chess small.png
- Calib target square small.png
Square grid pattern
Camera calibration is the process of estimating intrinsic and/or extrinsic parameters. Intrinsic parameters deal with the camera's internal characteristics, such as, its focal length, skew, distortion, and image center. Extrinsic parameters describe its position and orientation in the world. Knowing intrinsic parameters is an essential first step for 3D computer vision, as it allows you to estimate the scene's structure in Euclidean space and removes lens distortion, which degraces accuracy.
BoofCV provides fully automated calibration from planar targets with square and checkered patterns, that can be easily printed. It is also possible to use 3D calibration targets or other types of calibration grids, provided that the user writes code for detecting the calibration points. This tutorial only discusses the fully automated calibration procedure for planar targets.
Calibration in BoofCV is heavily influenced by Zhengyou Zhang's 1999 paper, "Flexible Camera Calibration By Viewing a Plane From Unknown Orientations". See his webpage below for the paper and more technical and theoretical information on camera calibration. A link is also provided to a popular matlab calibration toolbox.
- Zhang's Camera Calibration
- CalTech's Matlab Calibration Toolbox
- R. Hartley, and A. Zisserman, "Multiple View Geometry in Computer Vision"
- Calibrate Monocular Camera
- Calibrate Stereo Camera
- Remove Lens Distortion
- Rectify Calibrated Stereo
- Rectify Uncalibrated Stereo
In this section, the camera calibration procedure is broken down into steps and explained. Almost identical steps are followed for calibration a single camera or a stereo camera system. First a quick overview:
- Select a pattern, download, and print
- Mount the pattern onto a rigid flat surface
- Take many pictures of the target at different orientations and distances
- Download pictures to compute and select ones that are in focus
- Use provided examples to automatically detect calibration target and compute parameters
- Move calibration file to a safe location
Which calibration target you use is a matter of preference. Chessboard patterns tend to produce slightly more accurate results, but in the current version of BoofCV you can't get too close to the image border. In a future release chessboard patterns will be able to get much closer to the image border.
Below are two postscript documents of calibration grids. When using the calibration example code below note how it specifies each pattern's size and the width of each squares. Both black and white squares are counted when specifying the target's grid size. If you are using the provided calibration grids, then no changes are needed. However, if you wish to use your own targets then you will need to tell the software about the new grids characteristics.
- Letter Sized Paper: Chessboard, 5 by 7, 30mm Squares
- Letter Sized Paper: Square Grid, 5 by 7, 30mm Squares
- A4 Sized Paper: Chessboard, 5 by 8, 30mm Squares
- A4 Sized Paper: Square Grid, 5 by 9, 30mm Squares
- A1 Sized Paper: Chessboard, 8 by 12, 60mm Squares
- A1 Sized Paper: Square Grid, 7 by 11 60mm Squares
WHEN PRINTING THE CALIBRATION GRID MAKE SURE YOUR PRINTER DOES NOT RESCALE THE DOCUMENTS!
Failure to do so will cause intrinsic parameters to be off by a scale-factor. Measure with a ruler to make sure each square is 30mm wide
The target needs to be mounted on a flat surface and any warping will decrease calibration accuracy. An ideal surface will be rigid and smooth. Thick foam poster board is easily obtainable and works well. I've also used clipboards with some minor modifications. Cardboard is OK if high precision isn't required well, it will warp over time.
- If possible turn autofocus on your camera off.
- Avoid strong lighting which can make detection difficult an less accurate
Calibration Target Placement
When collecting calibration images it is best to take a diverse set of in focus image which cover the entire image, especially the image border. An example of how one can do this is down in the figure above. One problem when calibrating a camera is that the residual error can't be trusted as a way to verify correctness. For example, if all the pictures are taken in one region the results will be biased, even if the residual error is low. Also avoid extreme angles or changes distance should be avoided.
A good way to check to see if calibration was done correctly is to see if straight edges are straight. In an undistorted image try moving a ruler to the image border and see if its warped. For stereo images you can see if rectification is correct by clicking on an easily recognizable feature and seeing if it is at the same y-coordinate in the other image.
A calibration application is provided with BoofCV. You can find it in the "boofcv/applications" directory. Here's how you build and run it:
cd boofcv/applications gradle applicationsJar java -jar applications.jar CameraCalibration
That will print out instructions. There are two methods of input with that application. Images from a directory or video feed from a webcam.
Webcam calibration allows you to capture images live and provides assistance to ensure that you capture good high quality images. It will guide you to take images near the image border, with sufficient slant so that the linear solver works, that you hold it still to reduce blur, and it automatically selects the sharpest least blurred images. Once you are done capturing images you're then presented with another view where you can view the results for individual images and across the whole dataset.
Calibration from a set of images:
java -jar applications.jar CameraCalibration --Directory=images/ CHESSBOARD --Grid=7:5
Calibration from a webcam:
java -jar applications.jar CameraCalibration --Camera=0 --Resolution=640:480 CHESSBOARD --Grid=7:5
Rolling Your Own Calibration
Perhaps the provided applications don't meet your needs. You can easily code your own application and examples are provided for how you can do that! For now you need to use source code to calibrate stereo cameras since the application doesn't have that capability yet.
In most cases it's easiest and best to use the fully automated algorithms provided in BoofCV which will detect targets automatically. However, there are situations where these automatic algorithms will not work, but you still wish to use the underlying calibration code. It's easy to detect the calibration target's yourself and provide BoofCV with the observed point locations and target description.
Removing Lens Distortion from Images
Most computer vision algorithms assume a pin hole camera model. Undistorting an image allows you to treat the image like a pin-hole camera and can make it visually more appearing since the borders are no longer heavily distorted. This operation can be relatively expensive. Internally most algorithm in BoofCV detect features in the distorted image then undistort individual features
Stereo rectification is the process of distorting two images such that both their epipoles are at infinity, typically along the x-axis. When this happens the epipolar lines are all parallel to each other simplifying the problem of finding feature correspondences to searching along the image axis. Many stereo algorithms require images to be rectified first.
Rectification can be done on calibrated or uncalibrated images. Calibration in this case refers to the stereo baseline (extrinsic parameters between two cameras) to be known. Although in practice it is often required that lens distortion be removed from the images even in the "uncalibrated" case.
The uncalibrated case can be done using automatically detected and associated features, however it is much tricker to get right than the calibrated case. Any small association error will cause a large error in rectification. Even if a state of the art and robust feature is used (e.g. SURF) and matches are pruned using the epipolar constraint, this alone will not be enough. Additional knowledge of the scene needs to be taken in account.