@Generated("boofcv.struct.distort.Point2Transform3_F64") public interface Point2Transform3_F32
Applies a transform of a 2D point into a 3D point.
computevoid compute(float x, float y, Point3D_F32 out)Applies transformation
x- x-coordinate of point
y- y-coordinate of point
out- Transformed point location.
copyConcurrentPoint2Transform3_F32 copyConcurrent()Creates a copy of this transform for use in concurrent application. What that means is that any variable which might be modified by a concurrent call to
compute(float, float, georegression.struct.point.Point3D_F32)is not passed to the 'copied' output. Expensive to compute models might be passed in as a reference.