Package boofcv.struct.packed
Class PackedBigArrayPoint3D_F32
java.lang.Object
boofcv.struct.packed.PackedBigArrayPoint3D_F32
- All Implemented Interfaces:
PackedArray<Point3D_F32>,LArrayAccessor<Point3D_F32>
@Generated("boofcv.struct.packed.PackedBigArrayPoint3D_F64")
public class PackedBigArrayPoint3D_F32
extends Object
implements PackedArray<Point3D_F32>
Packed array of
Point3D_F32. Internally the point is stored in an interleaved format.-
Field Summary
Fields -
Constructor Summary
ConstructorsConstructorDescriptionConstructor where the default is used for all parameters.PackedBigArrayPoint3D_F32(int reservedPoints) Constructor where the initial number of points is specified and everything else is defaultPackedBigArrayPoint3D_F32(int reservedPoints, int blockSize, BigDogGrowth growth) Constructor which allows access to all array parameters -
Method Summary
Modifier and TypeMethodDescriptionvoidappend(float x, float y, float z) voidappend(GeoTuple3D_F32<?> element) voidappend(Point3D_F32 element) Appends a copy to the end of the array<T extends GeoTuple3D_F32<T>>
voidappendAll(Collection<T> collection) Adds all the points in the collectionvoidcopy(Point3D_F32 src, Point3D_F32 dst) voidforIdx(int idx0, int idx1, BoofLambdas.ProcessIndex<Point3D_F32> op) Passes in each object and index within the specified range.voidgetCopy(int index, GeoTuple3D_F32<?> dst) voidgetCopy(int index, Point3D_F32 dst) getTemp(int index) voidreserve(int numPoints) Ensure there is enough space to store 'numElements' before the internal array needs to grow.voidreset()Resets the array's size to be zerovoidset(int index, Point3D_F32 element) Sets an element's valueMakes this array have a value identical to 'src'intsize()
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Field Details
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temp
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size
protected int size
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Constructor Details
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PackedBigArrayPoint3D_F32
public PackedBigArrayPoint3D_F32()Constructor where the default is used for all parameters. -
PackedBigArrayPoint3D_F32
public PackedBigArrayPoint3D_F32(int reservedPoints) Constructor where the initial number of points is specified and everything else is default -
PackedBigArrayPoint3D_F32
Constructor which allows access to all array parameters- Parameters:
reservedPoints- Reserve space to store this number of points initiallyblockSize- A single block will be able to store this number of pointsgrowth- Growth strategy to use
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Method Details
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setTo
Makes this array have a value identical to 'src'- Parameters:
src- original array being copies- Returns:
- Reference to 'this'
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reset
public void reset()Description copied from interface:PackedArrayResets the array's size to be zero- Specified by:
resetin interfacePackedArray<Point3D_F32>
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reserve
public void reserve(int numPoints) Description copied from interface:PackedArrayEnsure there is enough space to store 'numElements' before the internal array needs to grow. Does not change the size- Specified by:
reservein interfacePackedArray<Point3D_F32>- Parameters:
numPoints- Minimum number of elements allocated to the array
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append
public void append(float x, float y, float z) -
append
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set
Description copied from interface:PackedArraySets an element's value- Specified by:
setin interfacePackedArray<Point3D_F32>
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appendAll
Adds all the points in the collection -
append
Description copied from interface:PackedArrayAppends a copy to the end of the array- Specified by:
appendin interfacePackedArray<Point3D_F32>- Parameters:
element- (Input) The element which is copied then added
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getTemp
- Specified by:
getTempin interfaceLArrayAccessor<Point3D_F32>
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getCopy
- Specified by:
getCopyin interfaceLArrayAccessor<Point3D_F32>
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getCopy
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copy
- Specified by:
copyin interfaceLArrayAccessor<Point3D_F32>
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size
public int size()- Specified by:
sizein interfaceLArrayAccessor<Point3D_F32>
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getElementType
- Specified by:
getElementTypein interfaceLArrayAccessor<Point3D_F32>
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forIdx
Description copied from interface:PackedArrayPasses in each object and index within the specified range. Modifications to the passed in objcet will be saved in the array.- Specified by:
forIdxin interfacePackedArray<Point3D_F32>- Parameters:
idx0- Initial index. Inclusiveidx1- Last index, Exclusiveop- The operation to process each element
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