Uses of Enum Class
boofcv.alg.geo.GeometricResult
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Uses of GeometricResult in boofcv.alg.geo
Modifier and TypeMethodDescriptionstatic GeometricResult
Returns the enum constant of this class with the specified name.static GeometricResult[]
GeometricResult.values()
Returns an array containing the constants of this enum class, in the order they are declared. -
Uses of GeometricResult in boofcv.alg.geo.selfcalib
Modifier and TypeMethodDescriptionSelfCalibrationLinearRotationMulti.estimate
(List<Homography2D_F64> viewsI_to_view0) Assumes that the camera parameter are constantSelfCalibrationLinearDualQuadratic.solve()
Solve for camera calibration. -
Uses of GeometricResult in boofcv.alg.geo.triangulate
Modifier and TypeMethodDescriptionTriangulateMetricLinearDLT.triangulate
(Point2D_F64 a, Point2D_F64 b, Se3_F64 fromAtoB, Point4D_F64 foundInA) Given two observations of the same point from two views and a known motion between the two views, triangulate the point's position in camera 'b' reference frame.TriangulateMetricLinearDLT.triangulate
(List<Point2D_F64> observations, List<Se3_F64> worldToView, Point4D_F64 found) Given N observations of the same point from N views and a known pose of each view in the world reference frame, triangulate the point's position in the world reference frame.TriangulateProjectiveLinearDLT.triangulate
(List<Point2D_F64> observations, List<DMatrixRMaj> cameraMatrices, Point4D_F64 found) Given N observations of the same point from two views and a known motion between the two views, triangulate the point's position in camera 'b' reference frame.TriangulateMetricLinearDLT.triangulateP
(Point3D_F64 a, Point3D_F64 b, Se3_F64 fromAtoB, Point4D_F64 foundInA) Given two observations of the same point from two views and a known motion between the two views, triangulate the point's position in camera 'b' reference frame.TriangulateMetricLinearDLT.triangulateP
(List<Point3D_F64> observations, List<Se3_F64> worldToView, Point4D_F64 found) Given N observations of the same point from N views and a known pose of each view in the world reference frame, triangulate the point's position in the world reference frame.