Uses of Class
boofcv.struct.mesh.VertexMesh
Packages that use VertexMesh
Package
Description
-
Uses of VertexMesh in boofcv.gui.mesh
Methods in boofcv.gui.mesh with parameters of type VertexMeshModifier and TypeMethodDescriptionstatic RenderMesh.SurfaceColorMeshColorizeOps.colorizeByNormal(VertexMesh mesh) Computes the normal angle and varies the color between green and white depending on the acute angle relative to the world's z-xisstatic RenderMesh.SurfaceColorMeshColorizeOps.colorizeByVertex(VertexMesh mesh, int[] vertexColor) Colorizes each surface based on the color of the first vertexvoidFirstPersonCameraControl.selectInitialParameters(VertexMesh mesh) There is no real good universal way to select how much it should translate.voidOrbitAroundPointControl.selectInitialParameters(VertexMesh mesh) By default sets the focal point that it rotates around to the medium pointvoidSwing3dCameraControl.selectInitialParameters(VertexMesh mesh) Selects a reasonable initial location to view the specified meshvoidMeshViewerPanel.setMesh(VertexMesh mesh, boolean copy) Sets the mesh which will be rendered.Constructors in boofcv.gui.mesh with parameters of type VertexMeshModifierConstructorDescriptionMeshViewerPanel(VertexMesh mesh) Convenience constructor that callsMeshViewerPanel.setMesh(VertexMesh, boolean)and the default constructor. -
Uses of VertexMesh in boofcv.io.points
Methods in boofcv.io.points that return VertexMeshModifier and TypeMethodDescriptionStlDataStructure.toMesh(@Nullable VertexMesh out) Converts this into aVertexMesh.Methods in boofcv.io.points with parameters of type VertexMeshModifier and TypeMethodDescriptionstatic voidPointCloudIO.load(PointCloudIO.Format format, InputStream input, VertexMesh mesh, DogArray_I32 vertexRgb) Reads a 3D mesh from the input stream in the specified format and writes it to the output.static voidPointCloudIO.save3D(PointCloudIO.Format format, VertexMesh mesh, @Nullable DogArray_I32 colorRGB, OutputStream outputStream) StlDataStructure.toMesh(@Nullable VertexMesh out) Converts this into aVertexMesh. -
Uses of VertexMesh in boofcv.io.points.impl
Methods in boofcv.io.points.impl with parameters of type VertexMeshModifier and TypeMethodDescriptionstatic voidObjFileCodec.load(InputStream input, VertexMesh output) static voidPlyCodec.readMesh(InputStream input, VertexMesh mesh, DogArray_I32 colorRGB) static voidObjFileCodec.save(VertexMesh mesh, Writer writer) static voidPlyCodec.saveMeshAscii(VertexMesh mesh, @Nullable DogArray_I32 colorRGB, Writer outputWriter) static voidPlyCodec.saveMeshBinary(VertexMesh mesh, @Nullable DogArray_I32 colorRGB, ByteOrder order, boolean saveAsFloat, OutputStream outputWriter) Saves data in binary format -
Uses of VertexMesh in boofcv.struct.mesh
Methods in boofcv.struct.mesh that return VertexMeshMethods in boofcv.struct.mesh with parameters of type VertexMesh -
Uses of VertexMesh in boofcv.visualize
Methods in boofcv.visualize with parameters of type VertexMeshModifier and TypeMethodDescriptionvoidRenderMesh.render(VertexMesh mesh) Renders the mesh onto an image.