Difference between revisions of "Tutorial Camera Calibration"

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<center>
BoofCV contains a toolbox and API for camera calibration with plenty of source code examples and pre-build GUI applications. Camera calibration (also known as camera resectioning) is the process of estimating intrinsic and/or extrinsic parameters. Intrinsic parameters deal with the camera's internal characteristics, such as, its focal length, skew, distortion, and image center. Extrinsic parameters describe its position and orientation in the world. Knowing intrinsic parameters is an essential first step for 3D computer vision, as it allows you to estimate the scene's structure in Euclidean space and removes lens distortion, which degrades accuracy. BoofCV provides fully automated calibration for several planar target types (see pictures above) that can be easily printed on standard sized paper.  
<gallery caption="Different types of supported planar calibration grids" heights=150 widths=125 >
File:Calibration letter chessboard 7x5.png|Chessboard
File:Calibration letter squaregrid 5x4.png|Square Grid
File:Calibration letter circlehex 20x24.png|Circle Hexagonal Grid
File:Calibration letter circlegrid 17x12.png|Circle Regular Grid
</gallery>
</center>


Camera calibration is the process of estimating intrinsic and/or extrinsic parameters.  Intrinsic parameters deal with the camera's internal characteristics, such as, its focal length, skew, distortion, and image center. Extrinsic parameters describe its position and orientation in the worldKnowing intrinsic parameters is an essential first step for 3D computer vision, as it allows you to estimate the scene's structure in Euclidean space and removes lens distortion, which degrades accuracy. BoofCV provides fully automated calibration for several planar target types (see pictures above) that can be easily printed on standard sized paper.  
Calibration in BoofCV is heavily influenced by Zhengyou Zhang's 1999 paper, "Flexible Camera Calibration By Viewing a Plane From Unknown Orientations"See his webpage below for the paper and theoretical information on camera calibration. A link is also provided to a popular matlab calibration toolbox.


Calibration in BoofCV is heavily influenced by Zhengyou Zhang's 1999 paper, "Flexible Camera Calibration By Viewing a Plane From Unknown Orientations".  See his webpage below for the paper and theoretical information on camera calibration.  A link is also provided to a popular matlab calibration toolbox.
It is possible to either manually collect images and process them or to use a fully automated assisted calibration. Both approaches are described below.
 
It is possible to either manually collect images and process them or to use a fully automated assisted calibration. Both approaches are described below.


References:
References:
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* [http://www.amazon.com/gp/product/0521540518/ref=as_li_ss_tl?ie=UTF8&tag=boofcv-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=0521540518 R. Hartley, and A. Zisserman, "Multiple View Geometry in Computer Vision"]
* [http://www.amazon.com/gp/product/0521540518/ref=as_li_ss_tl?ie=UTF8&tag=boofcv-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=0521540518 R. Hartley, and A. Zisserman, "Multiple View Geometry in Computer Vision"]


= Papers and How to Cite =
If you use BoofCV in academic work please cite it so others can find out about it!
* [[Papers_and_Reports | Citing BoofCV]]
* [https://arxiv.org/abs/2110.13793 Chessboard X-Corner Detector]
* Assisted Calibration (to be written)
= Shameless Promotion =
<center>[[File:Ninox360_icon_logo_moto.png|400px|link=https://www.ninox360.com]]
{|  width="600pt"
|
* Support developers of BoofCV
* Specialized in manufacturing and warehouse automation
* Managed smart camera systems so you don't need to deal with all the hard stuff
* Highly customized solutions for your application
* Will design and implement industrial calibration systems customized for your applications
* Proprietary in-situ self calibration technology
|}
</center>
= Coordinate Systems =
Please refer to [[Coordinate_Systems|Coordinate System]] page and understand how BoofCV defines its coordinate system.


= The Calibration Process =
= The Calibration Process =
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== Selecting Calibration Target ==
== Selecting Calibration Target ==


As mentioned previously, there are several calibration target types to choose from. Which one should you choose?
<center>
<gallery caption="Different types of supported planar calibration grids" heights=150 widths=125 >
File:Calibration letter chessboard 7x5.png|Chessboard
File:Calibration letter squaregrid 5x4.png|Square Grid
File:Calibration letter circlehex 20x24.png|Circle Hexagonal Grid
File:Calibration letter circlegrid 17x12.png|Circle Regular Grid
File:Ecocheck_9x7n1.png|ECoCheck
</gallery>


* '''Chessboard''' patterns are by far the most popular. There is good reason for this, their corners are simple to detect and "mostly" invariant to lens distortion. The main disadvantage to chessboard is that its hard get right next to the image border, but you can get close!
{| class="wikitable"
* '''Square Grids''' allow you to get right up next to the image border. It's more complex for a library developer to write a good high precision unbiased corner. BoofCV does an extra step of refinement that enable very high precision corners to be found. However, the current approach is less accurate under fisheye lens distortion.
| Name
* '''Circle Hexagonal''' works well for regular camera lenses but is typically less accurate than chessboard of square grid because their features can't be measured directly. Tangent points are invariant under perspective distortion. Sometimes a library will use the center point, but this is ill advised because it's not invariant under perspective distortion. Errors introduced by lens distortion are less significant when the circles are small inside the image, but under heavy lens distortion these are a poor choice.
| Multi-Camera
* '''Circle Regular Grid''' have essentially the same pros/cons as circle hexagonal but don't have the same circle density.
| Blur
| Border
| Fisheye
|-
| Chessboard || || Yes || Yes || Yes
|-
|Square Grid || || || Yes || Yes
|-
| Circle Hexagonal Grid || || || Yes ||
|-
| Circle Regular Grid || || || Yes ||
|-
| ECoCheck || Yes || Yes || Yes || Yes
|}
</center>
 
* '''Multi-Camera''' indicates the pattern is appropriate to use for multi-camera calibration as the target can be uniquely identified even when it's partially visible.
* '''Border''' means the landmarks can be detected right up the image border.
* '''Blur''' means its resilient to blur. If not resilient then the accuracy will degrade linearly to the blur magnitude. This is particularly important with high resolution images which almost always have blur.  
* '''fisheye''' means it can provide accurate landmark locations even under fisheye distortion.
 
For multi-camera calibration, ECoCheck is the recommended target type since its a self-identifying pattern and due to the encoded binary patterns you can identify uniquely each landmark even when obstructed. For single camera calibration then either chessboard of ECoCheck can be used as they have symmetry counter acts shrinking caused by blur. The other target types will degrade in accuracy when there is any blur or under lens distortion. Unless you are very careful there will almost always be some blur from being out of focus or motion. This issue has been exaggerated as the resolutions of cameras has increased.


Summary: Use chessboard first, square grid if you are having trouble with the image border. Circle based markers for normal cameras but never for fisheye.
== Obtaining Targets PDFs ==


== Creating Calibration Targets ==
The first step to creating a calibration target is downloading or creating your own PDF then printing it. After printing you will need to mount the printed document on a rigid board, discussed in the next section


* Create targets in your browser and save as PDF. ([https://www.ninox360.com/calibration-targets link])
* For a list of readily printable calibration targets see the [[Camera_Calibration_Targets|Calibration Targets]] page.   
* For a list of readily printable calibration targets see the [[Camera_Calibration_Targets|Calibration Targets]] page.   
* The [[Camera_Calibration_Targets|Calibration Targets]] page also provides instructions on using a BoofCV application to generate your own custom targets.
* Instructions for how to create your own arbitrary calibration target for any sized paper can also be found at the [[Camera_Calibration_Targets|Calibration Targets]] page.
* Instructions for how to create your own arbitrary calibration target for any sized paper can also be found at the [[Camera_Calibration_Targets|Calibration Targets]] page.
** [https://youtu.be/TGg-xgTyaU8?t=604 YouTube Video Showing GUI Application]
[[File:Online_calibration_target_generator.jpg|300px|link=https://www.ninox360.com/calibration-targets]]


If your lighting is good, the image isn't blurred and BoofCV still refuses to see the calibration it might be because you incorrectly described the calibration target.  How rows and columns in a target is counted isn't universally agreed upon.  This is why documents generated using the generator included with BoofCV print the target's name and characteristics in the lower left hand corner.
Screenshot of Calibration Target Website


After printing, the target needs to be mounted on a flat surface.  Any warping will decrease calibration accuracy.  An ideal surface will be rigid and smooth.  [http://www.amazon.com/gp/product/B000KNL4RK/ref=as_li_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=B000KNL4RK&linkCode=as2&tag=boofcv-20&linkId=FZWYY2AOFVCIYOOF Thick foam poster board] is easily obtainable and works well.  I've also used [http://amzn.to/1kIedjn clipboards] with some minor modifications.  Cardboard is OK if high precision isn't required well.  For a well made target and a decent camera reprojection error is typically around 0.1 pixels.
== Mounting and Testing ==


General Advice:
After printing, the target needs to be mounted on a rigid flat surface.  Any warping will decrease calibration accuracy.  An ideal surface will be rigid and smooth.  [http://www.amazon.com/gp/product/B000KNL4RK/ref=as_li_tl?ie=UTF8&camp=1789&creative=390957&creativeASIN=B000KNL4RK&linkCode=as2&tag=boofcv-20&linkId=FZWYY2AOFVCIYOOF Thick foam poster board] is easily obtainable and works well.  I've also used [http://amzn.to/1kIedjn clipboards] with some minor modifications.  Cardboard is OK if high precision isn't required well.  For a well made target and a decent camera reprojection error is typically around 0.1 pixels.
* If possible turn autofocus on your camera off.
 
* Use diffuse lighting. A spotlight will make the calibration target much more difficult to detect.
You should now do a quick test to make sure you did everything correctly and that the software can detect your new target. If you have never done camera calibration before this is also a good way to learn what you should not do when taking your photos for calibration. If you have a webcam installed on your compute this test is easy. To do the quick test simply launch the [[Tutorial_Camera_Calibration#Webcam_Assisted|assisted camera calibration app]], configure it for your target type, and see if detects the target.
 
Detection Trouble Shooting:
 
* Is your hand touching the calibration pattern? Move your hand.
* Try to ensure the lighting is diffuse, uniform, and avoid glare.
* Does the target your printed look like the target in the preview? If not adjust the settings until it does.
* Harsh shadows can sometimes cause problems.
* Some target types require the entire target to be inside the camera's FOV
 
Quick comment about target row/column specifications. How rows and columns in a target is counted isn't universally agreed upon. In BoofCV we always count the squares or circles. To help you the PDF generator will the target's name and characteristics in the lower left hand corner.


== Calibration Target Placement ==
== Calibration Target Placement ==
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A good way to check to see if calibration was done correctly is to see if straight edges are straight.  In an undistorted image try moving a ruler to the image border and see if its warped.  For stereo images you can see if rectification is correct by clicking on an easily recognizable feature and seeing if it is at the same y-coordinate in the other image.
A good way to check to see if calibration was done correctly is to see if straight edges are straight.  In an undistorted image try moving a ruler to the image border and see if its warped.  For stereo images you can see if rectification is correct by clicking on an easily recognizable feature and seeing if it is at the same y-coordinate in the other image.


= Camera Models Supported =
= Supported Camera Models =
 
Camera models are provided for narrow (normal cameras, < 180 degrees FOV), and wide (no limit on FOV, a.k.a fisheye). Narrow camera models take in points that are in pixels <math>(x,y)</math> or normalized image coordinates <math>(x_n,y_n)</math>. Normalized image coordinates represent a 3D pointing vector with the implicit assumption that <math>z=1</math>, which is what limits the FOV. Wide camera models use spherical coordinates <math>(x_s,y_s,z_s)</math> instead since they do not make the assumption that visible points always appear in front of the camera.
 
If you use the calibration application you can decide if you want to save the found parameters in BoofCV and OpenCV formats. OpenCV is only provided for Brown as the other camera models are not identical between the two libraries.
 
== Pinhole Model ==
 
This is the most basic camera model and does not model lens distortion.
 
<math>\left[ \begin{array}{c} x \\ y \\ 1 \end{array} \right] = \left[ \begin{array}{ccc} f_x & skew & cx \\ 0 & f_y & c_y \\ 0 & 0 & 1 \end{array} \right]
\left[ \begin{array}{c} x_n \\ y_n \\ 1 \end{array} \right]</math>
 
where the 3x3 is the intrinsic camera matrix and is also known as <math>K</math>.
 
== Brown Model ==
 
The Brown camera model [1] is the most popular and models lens distortion radial and tangential ("decentering") distortion. It is appropriate for most lenses with a FOV less than 180 degrees.
 
<math>\left[ \begin{array}{c} x \\ y \\ 1 \end{array} \right] \sim K \left[ \begin{array}{c} x_d \\ y_d \\ 1 \end{array} \right]</math>
 
<math>\left[ \begin{array}{c}x_d \\ y_d \end{array} \right] = \sum_{i=0}^{i<rad} a_i r^{2i} \left[ \begin{array}{c}x_n \\ y_n \end{array} \right] + \left[ \begin{array}{c} 2t_1 x_n y_n + t_2(r^2 + 2x^2_n)  \\ t_1(r^2 + 2y^2_n) + 2t_2 x_n y_n \end{array} \right]</math>
 
where <math>r=\sqrt{x_n^2 + y_n^2}</math>, <math>a_i</math> are radial distortion coefficients, and <math>(t_1, t_2)</math> are the tangential coefficients.
 
== Universal Omni Model ==
[[File:Camera_model_universal_diagram.png|center|400px|Image formation from universal omni camera model]]
 
 
Universal Omni [2] camera model adds a mirror offset <math>\epsilon</math> to the Brown model and can model parabola, hyperbola, ellipse, and plane mirror equations. The only difference from the Brown camera model is how it converts spherical coordinates into normalized image coordinates:
<math>\left[ \begin{array}{c}x_n \\ y_n \end{array} \right] =
\left[ \begin{array}{c}x_s/(z_s+\epsilon) \\ y_s/(z_s+\epsilon) \end{array} \right]</math>
After this step it has identical equations to Brown.
 
== Kannala-Brandt Model ==
 
Kannala-Brandt [3] is a wide camera model that supports perspective, stereographic, equidistance, equisolid angle, and orthogonal projection models. BoofCV's implementation is a bit unusual in that it supports the full camera model as presented in [3], with symmetric and asymmetric distortion terms. Most libraries just support the Radially symmetric.
 
Radially Symmetric Model:
 
<math>r(\theta) = k_1\theta + k_2\theta^3 + k_3 \theta^5 + \cdots</math>
 
<math>\left[ \begin{array}{c}x_n \\ y_n \end{array} \right] = r(\theta)
\left[ \begin{array}{c}\cos \phi \\ \sin \phi \end{array}  \right]</math>
 
Radial Distortion Model:
 
<math>\Delta_r(\theta, \phi) = (l_1 \phi + l_2 \phi^3 + l_3 \phi^5)(i_1 \cos \phi + i_2 \sin \phi + i_3 \cos 2\phi + i_4 \sin 2\phi)</math>
 
Tangential Distortion Model:
 
<math>\Delta_t(\theta, \phi) = (m_1 \phi + m_2 \phi^3 + m_3 \phi^5)(j_1 \cos \phi + j_2 \sin \phi + j_3 \cos 2\phi + j_4 \sin 2\phi)</math>
 
Full Camera Model:


Two camera models are supported:
<math>x_d = r(\theta)u_r(\phi) + \Delta_r(\theta, \phi) u_r(\phi) + \Delta_t(\theta, \phi) u_\phi(\phi)</math>
* Pinhole with radial and tangential distortion for regular lenses
* Universal Omni for fisheye lenses
** Christopher Mei, and Patrick Rives. "Single view point omnidirectional camera calibration from planar grids." ICRA 2007.


If you use the calibration application you can decide if you want to save the found parameters in BoofCV and OpenCV formats.
where <math>x_d</math> are the distorted normalized image coordinates, <math>u_r(\phi)</math> is a unit vector in radial direction, and <math>u_\phi(\phi)</math> is a unit vector in tangential direction.


= Calibration Application =
== Appendix ==


BoofCV comes with a calibration application that can be used to calibrate a camera live with visual guides or from a previously collected set of images. It can be controlled using a command line interface or a GUI. To run the application you you need to build it with the following commands.
* [1] Brown, D. C. "Decentering distortion of lenses, photometric engineering." (1966): 444-462.
* [2] Christopher Mei, and Patrick Rives. "Single view point omnidirectional camera calibration from planar grids." ICRA 2007.
* [3] Kannala, J., and Brandt, S. S. "A generic camera model and calibration method for conventional, wide-angle, and fish-eye lenses" 2006


<syntaxhighlight lang="bash">
= Calibration Applications =
cd boofcv/applications
gradle applicationsJar
java -jar applications.jar CameraCalibration
</syntaxhighlight>


That will print out instructions. There are two methods of input with that application. Images from a directory or live video feed from a webcam.
BoofCV comes with applications for camera calibrations which can be used as either commandline tools or GUI applications. The easiest way to use them is to launch the Applications jar then click on the calibration tool you wish to use. The commandline interface provide access to all the options and allow you to select images using Glob or Regex commands. For those who wish to use BoofCV to detect calibration landmarks but want another tool to do the actual calibration, you can save the landmarks detected for each image to a file.  


[[File:Tutorial_calibration_config_gui.png|center|frame|Configuration can also be done using a GUI. Just add the --GUI flag to launch it. Warning, not all command line options are available from the GUI.]]
[[File:Boofcv_applications.png|center|400px|Screen shot of applications master app that let's you select the calibration tool using a GUI]]


To launch the tools from the command line you can use the following about building/downloading "applications.jar".
<syntaxhighlight lang="bash">
java -jar applications.jar CameraCalibrationMono
java -jar applications.jar CameraCalibrationStereo
</syntaxhighlight>


'''Trouble Shooting'''
Links
* [[Manual#Build|General build problems]]
* [[Applications|Download or Build Applications]]


== Webcam Assisted ==
== Webcam Assisted ==
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</center>
</center>


This live webcam calibration application is interactive and designed to ensure that your image set will be in focus, collected around the image border, and have sufficient geometric diversity.  This is accomplished by; 1) guiding you to specific locations inside the image, 2) mathematically examining the current solution to see if it has sufficient geometric diversity and will converge, and 3) collecting multiple images at each location but only using the one which is the most in focus.   Once you are done capturing images you're then presented with another view where you can view the results for individual images and across the whole dataset.
This live webcam calibration application is interactive and designed to ensure that your image set will be in focus, collected around the image border, and have sufficient geometric diversity.  This is accomplished by; 1) guiding you to specific locations inside the image, 2) mathematically examining the current solution to see if it has sufficient geometric diversity and will converge, and 3) collecting multiple images at each location but only using the one which is the most in focus. Once you are done capturing images you're then presented with another view where you can view the results for individual images and across the whole dataset.


All data is saved disk along with the found intrinsic camera parameters. Please view the video above before proceeding.   
All data is saved disk along with the found intrinsic camera parameters. Please view the video above before proceeding.   


Usage Examples:
Usage Examples:
<syntaxhighlight lang="bash">
<syntaxhighlight lang="bash">
java -jar applications.jar CameraCalibration --Camera=0 --Resolution=640:480 CHESSBOARD --Grid=7:5
java -jar applications.jar CameraCalibrationMono --Camera=0 --Resolution=640:480 CHESSBOARD --Grid=7:5
</syntaxhighlight>
</syntaxhighlight>
The arguments specify which camera to use, it's resolution, type of calibration target, and the calibration target's shape. Results will be stored in the "calibration_data" directory. You can also use the --GUI flag and graphically select a camera and configure the calibration target.
The arguments specify which camera to use, it's resolution, type of calibration target, and the calibration target's shape. Results will be stored in the "calibration_data" directory. You can also use the --GUI flag and graphically select a camera and configure the calibration target.


== Image Directory ==
=== Custom Video Sources ===


The same application can be used to calibrate from a set of previously collected images saved into a directory.  By default a GUI visualizing the results is displayed, but this can be turned off.
The assisted calibration by default uses video feed from [http://webcam-capture.sarxos.pl/ Webcam Capture].  With a little bit of coding it's easy to add video sources from really anything as long as you can get a BufferedImage.  Take a look at [https://github.com/lessthanoptimal/BoofCV/blob/master/applications/src/boofcv/app/CameraCalibration.java CameraCalibration].
 
== Monocular Calibration ==
 
BoofCV provides both command line tools and a GUI application for calibrating different types of cameras. A screenshot is shown below of the application. The application is designed to help you visually verify results quickly and accurately while also providing statistical results. Camera model parameters and target type can both be easily changed in the GUI. Bad features and images can also be removed so that they won't corrupt your results. The latest instruction for the command line tool can be found by typing "--Help" as a flag.
 
If you would like to use a pre-built application it can be downloaded from here:
 
* [[Applications#Camera_Calibration|Pre-build Calibration Application]]
* [https://youtu.be/wgPzlokxbXw YouTube video showing application]
 
 
That will print out instructions.  There are two methods of input with that application.  Images from a directory or live video feed from a webcam. 
 
[[File:Calibration_app_mono.jpg|center|frame|link=https://youtu.be/wgPzlokxbXw|Both fisheye and regular cameras can be calibrated using the same application. Target type and camera model can both be changed. Bad features and images can be removed.]]
 
'''Trouble Shooting'''
* [[Manual#Build|General build problems]]
 
== Stereo Calibration ==
 
* [https://youtu.be/wgPzlokxbXw?t=665 YouTube video showing application]
 
[[File:Calibration_app_stereo.jpg|center|frame|link=https://youtu.be/wgPzlokxbXw?t=665|Screen shot of the stereo calibration application. Camera model and target type can be changed in the GUI. Contains tools to verify that recitification was done correctly. Landmarks and images can be removed.]]
 
== Command Line Interface ==
 
The same applications can be used to calibrate from a set of previously collected images saved into a directory.  By default a GUI visualizing the results is displayed, but this can be turned off.


<syntaxhighlight lang="bash">
<syntaxhighlight lang="bash">
Line 119: Line 257:
Results will be stored in the "calibration_data" directory.  This includes found calibration parameters along with the collected images. If using the command line isn't your thing then use the --GUI flag and select the input directory.
Results will be stored in the "calibration_data" directory.  This includes found calibration parameters along with the collected images. If using the command line isn't your thing then use the --GUI flag and select the input directory.


== Custom Video Sources ==
== Calibration from Source Code ==
 
The assisted calibration by default uses video feed from [http://webcam-capture.sarxos.pl/ Webcam Capture].  With a little bit of coding it's easy to add video sources from really anything as long as you can get a BufferedImage.  Take a look at [https://github.com/lessthanoptimal/BoofCV/blob/master/applications/src/boofcv/app/CameraCalibration.java CameraCalibration].
 
= Source Code Examples =  


Coding up your own software to load and process calibration images is also easy, but more tedious.  The calibration application also doesn't support stereo cameras yet.   
Coding up your own software to load and process calibration images is also easy, but more tedious.  The calibration application also doesn't support stereo cameras yet.   
Line 131: Line 265:
# [[Example_Calibrate_Planar_Fisheye| Calibrate Fisheye Camera]]
# [[Example_Calibrate_Planar_Fisheye| Calibrate Fisheye Camera]]
# [[Example_Calibrate_Planar_Stereo| Calibrate Stereo Camera]]
# [[Example_Calibrate_Planar_Stereo| Calibrate Stereo Camera]]
= Batch Undistortion Tools =


== Removing Lens Distortion from Images ==
== Removing Lens Distortion from Images ==
Line 152: Line 288:
= OpenCV Friendly =
= OpenCV Friendly =


BoofCV can now read and write YAML camera calibration files in OpenCV's format. This should at least work with OpenCV 2.4 and 3.x.  So you can calibrate your camera in BoofCV using the assisted calibration app and then use its results in OpenCV!
BoofCV can read and write YAML camera calibration files in OpenCV's format. You can calibrate your camera in BoofCV using the assisted calibration app and then use its results in OpenCV!


Your project must include the 'javacv' module:
<pre><dependency>
  <groupId>org.boofcv</groupId>
  <artifactId>javacv</artifactId>
  <version>BOOFCV_VERSION</version>
</dependency></pre>
Once that's done you can run the following code:
<syntaxhighlight lang="java">
<syntaxhighlight lang="java">
CameraPinholeRadial param = CalibrationIO.load("boofcv_intrinsic.yaml"));
CameraPinholeRadial param = CalibrationIO.loadOpenCV("boofcv_intrinsic.yaml"));
UtilOpenCV.save(param, "opencv_intrinsic.yaml");
UtilOpenCV.saveOpenCV(param, "opencv_intrinsic.yaml");
</syntaxhighlight>
</syntaxhighlight>
where "boofcv_intrinsic.yaml" is file containing intrinsic camera parameters in BoofCV format and "opencv_intrinsic.yaml" is a file in OpenCV format.
where "boofcv_intrinsic.yaml" is file containing intrinsic camera parameters in BoofCV format and "opencv_intrinsic.yaml" is a file in OpenCV format.
= Other Camera Calibration Tools =
Here's a list of other tools for camera calibration, in alphabetical order. If you know of other tools that should be listed here post the suggestion on the [https://groups.google.com/g/boofcv?pli=1 message board].
* [http://www.vision.caltech.edu/bouguetj/calib_doc/htmls/example.html CalTech's Matlab Toolbox:]
* [http://mrcal.secretsauce.net/ mrcal (NASA/JPL)]
* [https://docs.opencv.org/4.5.3/dc/dbb/tutorial_py_calibration.html OpenCV]

Latest revision as of 08:17, 10 November 2022

BoofCV contains a toolbox and API for camera calibration with plenty of source code examples and pre-build GUI applications. Camera calibration (also known as camera resectioning) is the process of estimating intrinsic and/or extrinsic parameters. Intrinsic parameters deal with the camera's internal characteristics, such as, its focal length, skew, distortion, and image center. Extrinsic parameters describe its position and orientation in the world. Knowing intrinsic parameters is an essential first step for 3D computer vision, as it allows you to estimate the scene's structure in Euclidean space and removes lens distortion, which degrades accuracy. BoofCV provides fully automated calibration for several planar target types (see pictures above) that can be easily printed on standard sized paper.

Calibration in BoofCV is heavily influenced by Zhengyou Zhang's 1999 paper, "Flexible Camera Calibration By Viewing a Plane From Unknown Orientations". See his webpage below for the paper and theoretical information on camera calibration. A link is also provided to a popular matlab calibration toolbox.

It is possible to either manually collect images and process them or to use a fully automated assisted calibration. Both approaches are described below.

References:

Papers and How to Cite

If you use BoofCV in academic work please cite it so others can find out about it!

Shameless Promotion

Ninox360 icon logo moto.png
  • Support developers of BoofCV
  • Specialized in manufacturing and warehouse automation
  • Managed smart camera systems so you don't need to deal with all the hard stuff
  • Highly customized solutions for your application
  • Will design and implement industrial calibration systems customized for your applications
  • Proprietary in-situ self calibration technology

Coordinate Systems

Please refer to Coordinate System page and understand how BoofCV defines its coordinate system.

The Calibration Process

In this section, the camera calibration procedure is broken down into steps and explained. Almost identical steps are followed for calibration a single camera or a stereo camera system. First a quick overview:

  1. Select a pattern, download (or create your own), and print
  2. Mount the pattern onto a rigid flat surface
  3. Take many pictures of the target at different orientations and distances
  4. Download pictures to compute and select ones that are in focus
  5. Use provided examples to automatically detect calibration target and compute parameters
  6. Move calibration file to a safe location

Which calibration target you use is a matter of personal preference. Chessboard patterns tend to produce slightly more accurate results.

Selecting Calibration Target

Name Multi-Camera Blur Border Fisheye
Chessboard Yes Yes Yes
Square Grid Yes Yes
Circle Hexagonal Grid Yes
Circle Regular Grid Yes
ECoCheck Yes Yes Yes Yes
  • Multi-Camera indicates the pattern is appropriate to use for multi-camera calibration as the target can be uniquely identified even when it's partially visible.
  • Border means the landmarks can be detected right up the image border.
  • Blur means its resilient to blur. If not resilient then the accuracy will degrade linearly to the blur magnitude. This is particularly important with high resolution images which almost always have blur.
  • fisheye means it can provide accurate landmark locations even under fisheye distortion.

For multi-camera calibration, ECoCheck is the recommended target type since its a self-identifying pattern and due to the encoded binary patterns you can identify uniquely each landmark even when obstructed. For single camera calibration then either chessboard of ECoCheck can be used as they have symmetry counter acts shrinking caused by blur. The other target types will degrade in accuracy when there is any blur or under lens distortion. Unless you are very careful there will almost always be some blur from being out of focus or motion. This issue has been exaggerated as the resolutions of cameras has increased.

Obtaining Targets PDFs

The first step to creating a calibration target is downloading or creating your own PDF then printing it. After printing you will need to mount the printed document on a rigid board, discussed in the next section

Online calibration target generator.jpg

Screenshot of Calibration Target Website

Mounting and Testing

After printing, the target needs to be mounted on a rigid flat surface. Any warping will decrease calibration accuracy. An ideal surface will be rigid and smooth. Thick foam poster board is easily obtainable and works well. I've also used clipboards with some minor modifications. Cardboard is OK if high precision isn't required well. For a well made target and a decent camera reprojection error is typically around 0.1 pixels.

You should now do a quick test to make sure you did everything correctly and that the software can detect your new target. If you have never done camera calibration before this is also a good way to learn what you should not do when taking your photos for calibration. If you have a webcam installed on your compute this test is easy. To do the quick test simply launch the assisted camera calibration app, configure it for your target type, and see if detects the target.

Detection Trouble Shooting:

  • Is your hand touching the calibration pattern? Move your hand.
  • Try to ensure the lighting is diffuse, uniform, and avoid glare.
  • Does the target your printed look like the target in the preview? If not adjust the settings until it does.
  • Harsh shadows can sometimes cause problems.
  • Some target types require the entire target to be inside the camera's FOV

Quick comment about target row/column specifications. How rows and columns in a target is counted isn't universally agreed upon. In BoofCV we always count the squares or circles. To help you the PDF generator will the target's name and characteristics in the lower left hand corner.

Calibration Target Placement

Position the calibration target so that it covers the entire image, especially the image border and corners. The assisted calibration tool can help you do this.

When collecting calibration images it is best to take a diverse set of in focus image which cover the entire image, especially the image border. An example of how one can do this is down in the figure above. One problem when calibrating a camera is that the residual error can't be trusted as a way to verify correctness. For example, if all the pictures are taken in one region the results will be biased, even if the residual error is low. Also avoid extreme angles or changes distance should be avoided.

A good way to check to see if calibration was done correctly is to see if straight edges are straight. In an undistorted image try moving a ruler to the image border and see if its warped. For stereo images you can see if rectification is correct by clicking on an easily recognizable feature and seeing if it is at the same y-coordinate in the other image.

Supported Camera Models

Camera models are provided for narrow (normal cameras, < 180 degrees FOV), and wide (no limit on FOV, a.k.a fisheye). Narrow camera models take in points that are in pixels or normalized image coordinates . Normalized image coordinates represent a 3D pointing vector with the implicit assumption that , which is what limits the FOV. Wide camera models use spherical coordinates instead since they do not make the assumption that visible points always appear in front of the camera.

If you use the calibration application you can decide if you want to save the found parameters in BoofCV and OpenCV formats. OpenCV is only provided for Brown as the other camera models are not identical between the two libraries.

Pinhole Model

This is the most basic camera model and does not model lens distortion.

where the 3x3 is the intrinsic camera matrix and is also known as .

Brown Model

The Brown camera model [1] is the most popular and models lens distortion radial and tangential ("decentering") distortion. It is appropriate for most lenses with a FOV less than 180 degrees.

where , are radial distortion coefficients, and are the tangential coefficients.

Universal Omni Model

Image formation from universal omni camera model


Universal Omni [2] camera model adds a mirror offset to the Brown model and can model parabola, hyperbola, ellipse, and plane mirror equations. The only difference from the Brown camera model is how it converts spherical coordinates into normalized image coordinates: After this step it has identical equations to Brown.

Kannala-Brandt Model

Kannala-Brandt [3] is a wide camera model that supports perspective, stereographic, equidistance, equisolid angle, and orthogonal projection models. BoofCV's implementation is a bit unusual in that it supports the full camera model as presented in [3], with symmetric and asymmetric distortion terms. Most libraries just support the Radially symmetric.

Radially Symmetric Model:

Radial Distortion Model:

Tangential Distortion Model:

Full Camera Model:

where are the distorted normalized image coordinates, is a unit vector in radial direction, and is a unit vector in tangential direction.

Appendix

  • [1] Brown, D. C. "Decentering distortion of lenses, photometric engineering." (1966): 444-462.
  • [2] Christopher Mei, and Patrick Rives. "Single view point omnidirectional camera calibration from planar grids." ICRA 2007.
  • [3] Kannala, J., and Brandt, S. S. "A generic camera model and calibration method for conventional, wide-angle, and fish-eye lenses" 2006

Calibration Applications

BoofCV comes with applications for camera calibrations which can be used as either commandline tools or GUI applications. The easiest way to use them is to launch the Applications jar then click on the calibration tool you wish to use. The commandline interface provide access to all the options and allow you to select images using Glob or Regex commands. For those who wish to use BoofCV to detect calibration landmarks but want another tool to do the actual calibration, you can save the landmarks detected for each image to a file.

Screen shot of applications master app that let's you select the calibration tool using a GUI

To launch the tools from the command line you can use the following about building/downloading "applications.jar".

java -jar applications.jar CameraCalibrationMono
java -jar applications.jar CameraCalibrationStereo

Links

Webcam Assisted

Demonstration Video

This live webcam calibration application is interactive and designed to ensure that your image set will be in focus, collected around the image border, and have sufficient geometric diversity. This is accomplished by; 1) guiding you to specific locations inside the image, 2) mathematically examining the current solution to see if it has sufficient geometric diversity and will converge, and 3) collecting multiple images at each location but only using the one which is the most in focus. Once you are done capturing images you're then presented with another view where you can view the results for individual images and across the whole dataset.

All data is saved disk along with the found intrinsic camera parameters. Please view the video above before proceeding.

Usage Examples:

java -jar applications.jar CameraCalibrationMono --Camera=0 --Resolution=640:480 CHESSBOARD --Grid=7:5

The arguments specify which camera to use, it's resolution, type of calibration target, and the calibration target's shape. Results will be stored in the "calibration_data" directory. You can also use the --GUI flag and graphically select a camera and configure the calibration target.

Custom Video Sources

The assisted calibration by default uses video feed from Webcam Capture. With a little bit of coding it's easy to add video sources from really anything as long as you can get a BufferedImage. Take a look at CameraCalibration.

Monocular Calibration

BoofCV provides both command line tools and a GUI application for calibrating different types of cameras. A screenshot is shown below of the application. The application is designed to help you visually verify results quickly and accurately while also providing statistical results. Camera model parameters and target type can both be easily changed in the GUI. Bad features and images can also be removed so that they won't corrupt your results. The latest instruction for the command line tool can be found by typing "--Help" as a flag.

If you would like to use a pre-built application it can be downloaded from here:


That will print out instructions. There are two methods of input with that application. Images from a directory or live video feed from a webcam.

Both fisheye and regular cameras can be calibrated using the same application. Target type and camera model can both be changed. Bad features and images can be removed.

Trouble Shooting

Stereo Calibration

Screen shot of the stereo calibration application. Camera model and target type can be changed in the GUI. Contains tools to verify that recitification was done correctly. Landmarks and images can be removed.

Command Line Interface

The same applications can be used to calibrate from a set of previously collected images saved into a directory. By default a GUI visualizing the results is displayed, but this can be turned off.

java -jar applications.jar  CameraCalibration --Directory=images/ CHESSBOARD --Grid=7:5

Results will be stored in the "calibration_data" directory. This includes found calibration parameters along with the collected images. If using the command line isn't your thing then use the --GUI flag and select the input directory.

Calibration from Source Code

Coding up your own software to load and process calibration images is also easy, but more tedious. The calibration application also doesn't support stereo cameras yet.

Example Code:

  1. Calibrate Monocular Camera
  2. Calibrate Fisheye Camera
  3. Calibrate Stereo Camera

Batch Undistortion Tools

Removing Lens Distortion from Images

Most computer vision algorithms assume a pin hole camera model. Undistorting an image allows you to treat the image like a pin-hole camera and can make it visually more appearing since the borders are no longer heavily distorted. This operation can be relatively expensive. Internally most algorithm in BoofCV detect features in the distorted image then undistort individual features

Example Code:

  1. Remove Lens Distortion

Stereo Rectification

Stereo rectification is the process of distorting two images such that both their epipoles are at infinity, typically along the x-axis. When this happens the epipolar lines are all parallel to each other simplifying the problem of finding feature correspondences to searching along the image axis. Many stereo algorithms require images to be rectified first.

Rectification can be done on calibrated or uncalibrated images. Calibration in this case refers to the stereo baseline (extrinsic parameters between two cameras) to be known. Although in practice it is often required that lens distortion be removed from the images even in the "uncalibrated" case.

The uncalibrated case can be done using automatically detected and associated features, however it is much tricker to get right than the calibrated case. Any small association error will cause a large error in rectification. Even if a state of the art and robust feature is used (e.g. SURF) and matches are pruned using the epipolar constraint, this alone will not be enough. Additional knowledge of the scene needs to be taken in account.

  1. Rectify Calibrated Stereo
  2. Rectify Uncalibrated Stereo

OpenCV Friendly

BoofCV can read and write YAML camera calibration files in OpenCV's format. You can calibrate your camera in BoofCV using the assisted calibration app and then use its results in OpenCV!

CameraPinholeRadial param = CalibrationIO.loadOpenCV("boofcv_intrinsic.yaml"));
UtilOpenCV.saveOpenCV(param, "opencv_intrinsic.yaml");

where "boofcv_intrinsic.yaml" is file containing intrinsic camera parameters in BoofCV format and "opencv_intrinsic.yaml" is a file in OpenCV format.

Other Camera Calibration Tools

Here's a list of other tools for camera calibration, in alphabetical order. If you know of other tools that should be listed here post the suggestion on the message board.