Uses of Class
boofcv.alg.sfm.d3.structure.VisOdomBundleAdjustment.BCamera
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Uses of VisOdomBundleAdjustment.BCamera in boofcv.alg.sfm.d3.structure
Modifier and TypeMethodDescriptionVisOdomBundleAdjustment.addCamera
(CameraPinholeBrown camera) Adds a new camera to the sceneVisOdomBundleAdjustment.getCamera
(int index) Modifier and TypeMethodDescriptionvoid
MaxGeoKeyFrameManager.handleSpawnedTracks
(PointTracker<?> tracker, VisOdomBundleAdjustment.BCamera camera) void
TickTockKeyFrameManager.handleSpawnedTracks
(PointTracker<?> tracker, VisOdomBundleAdjustment.BCamera camera) Tracker information is ignoredvoid
VisOdomKeyFrameManager.handleSpawnedTracks
(PointTracker<?> tracker, VisOdomBundleAdjustment.BCamera camera) After the current frame becomes a keyframe new tracks are spawned from it.Modifier and TypeMethodDescriptionvoid
MaxGeoKeyFrameManager.initialize
(FastAccess<VisOdomBundleAdjustment.BCamera> bundleCameras) void
TickTockKeyFrameManager.initialize
(FastAccess<VisOdomBundleAdjustment.BCamera> cameras) No need to configure or initialize anythingvoid
VisOdomKeyFrameManager.initialize
(FastAccess<VisOdomBundleAdjustment.BCamera> bundleCameras) Resets the manager into it's initial state.