Interface Point2Transform2_F32

All Known Subinterfaces:
Point2Transform2Model_F32<Model>, PointDeformKeyPoints
All Known Implementing Classes:
AddBrownNtoN_F32, AddBrownPtoN_F32, AddDivisionNtoN_F32, DoNothing2Transform2_F32, FlipVertical_F32, FlipVerticalNorm2_F32, ImageDeformPointMLS_F32, NarrowToWidePtoP_F32, PinholeNtoP_F32, PinholePtoN_F32, PointDeform_MLS, PointTransformAffine_F32, PointTransformHomography_F32, RemoveBrownNtoN_F32, RemoveBrownPtoN_F32, RemoveDivisionNtoN_F32, SequencePoint2Transform2_F32, Transform2PixelThenNorm_F32, Transform2ThenPixel_F32

@Generated("boofcv.struct.distort.Point2Transform2_F64") public interface Point2Transform2_F32
Applies a transform to a 2D point.
  • Method Summary

    Modifier and Type
    compute(float x, float y, Point2D_F32 out)
    Applies transformation
    Creates a copy of this transform for use in concurrent application.
  • Method Details

    • compute

      void compute(float x, float y, Point2D_F32 out)
      Applies transformation
      x - x-coordinate of point
      y - y-coordinate of point
      out - Transformed point location.
    • copyConcurrent

      Point2Transform2_F32 copyConcurrent()
      Creates a copy of this transform for use in concurrent application. What that means is that any variable which might be modified by a concurrent call to compute(float, float, georegression.struct.point.Point2D_F32) is not passed to the 'copied' output. Expensive to compute models might be passed in as a reference.